This is a Character rig I built from scratch for the countless characters I will have to rig in the future. This rig was built around my Victoria model [link] This rig took about 6 days to develop and is my very first bone-based facial rig. I learned how to do this using Paul Neale's Rigging DVD. This DVD is intermediate to advance level. I had to watch it like 4 times to get it done. This is the most advance and time consuming project I have worked on to date. This rig was built using maxscript that I learned and custom tools made by Paul Neale. This guy is the best character rigger I have ever seen.
Statistics:
Time: 50 hours or 6 days -------------------------------- 170 Point Helpers 86 Bones 45 Controller Objects ------------------------------- 245 Link Constraints 101 Wire Parameters 70 Look at Constraints 6 Circular Dependencies 2 Orientation Constraints
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